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94_PWM.pm : overallHeatingSwitch überarbeitet (jetzt abhängig von Anzahl der Räume on oder pulseMax benötigt) und Nachlaufzeit implementiert
git-svn-id: https://svn.fhem.de/fhem/trunk@10083 2b470e98-0d58-463d-a4d8-8e2adae1ed80
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@ -10,6 +10,9 @@
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# 13.10.15 GA add several readings
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# 15.10.15 GA add reading for avg pulses
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# 19.10.15 GA add overall heating switch
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# 22.10.15 GA add new definition for overall heating switch. Decision now based on threshold for pulseMax
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# 30.11.15 GA add new definition for overall heating switch. based on pulseMax or roomsOn
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# 30.11.15 GA add new followUpTime can now delay switching of OverallHeatingSwitch from "on" to "off"
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##############################################
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# $Id:
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@ -438,17 +441,50 @@ PWM_Calculate($)
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if ( defined ($hash->{OverallHeatingSwitch}) ) {
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if ( $hash->{OverallHeatingSwitch} ne "") {
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my $newstate = ($cntRoomsOn > 0) ? "on" : "off";
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my $newstate = "on";
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if ( $hash->{OverallHeatingSwitch_threshold} > 0) {
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# threshold based
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$newstate = ($newpulseMax > $hash->{OverallHeatingSwitch_threshold}) ? "on" : "off";
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} else {
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# room based
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$newstate = ($cntRoomsOn > 0) ? "on" : "off";
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}
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my $actor = $hash->{OverallHeatingSwitch};
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my $actstate = ($defs{$actor}{STATE} =~ $hash->{OverallHeatingSwitch_regexp_on}) ? "on" : "off";
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if ($newstate ne $actstate) {
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if ($hash->{OverallHeatingSwitch_followUpTime} > 0) {
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if ($actstate eq "on" and $newstate eq "off") {
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if ($hash->{READINGS}{OverallHeatingSwitchWaitUntil}{VAL} eq "") {
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$newstate = "on";
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Log3 ($name, 2, "PWM_Calculate: $name: OverallHeatingSwitch wait for followUpTime before switching off (init timestamp)");
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readingsBulkUpdate ($hash, "OverallHeatingSwitchWaitUntil", FmtDateTime(time() + $hash->{OverallHeatingSwitch_followUpTime}));
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} elsif ($hash->{READINGS}{OverallHeatingSwitchWaitUntil}{VAL} ge TimeNow()) {
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$newstate = "on";
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Log3 ($name, 2, "PWM_Calculate: $name: OverallHeatingSwitch wait for followUpTime before switching off");
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} else {
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readingsBulkUpdate ($hash, "OverallHeatingSwitchWaitUntil", "");
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}
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} else {
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readingsBulkUpdate ($hash, "OverallHeatingSwitchWaitUntil", "");
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}
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}
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if ($newstate ne $actstate or $hash->{READINGS}{OverallHeatingSwitch}{VAL} ne $actstate) {
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my $ret = fhem sprintf ("set %s %s", $hash->{OverallHeatingSwitch}, $newstate);
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if (!defined($ret)) { # sucessfull
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Log3 ($name, 4, "PWMR_SetRoom: $name: set $actor $newstate");
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readingsBulkUpdate ($hash, "OverallHeatingSwitch", $newstate, 1);
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readingsBulkUpdate ($hash, "OverallHeatingSwitch", $newstate);
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# push @{$room->{CHANGED}}, "actor $newstate";
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# DoTrigger($name, undef);
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@ -646,7 +682,7 @@ PWM_Define($$)
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my $name = $hash->{NAME};
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return "syntax: define <name> PWM [<interval>] [<cycletime>] [<minonofftime>] [<maxPulse>] [<maxSwitchOnPerCycle>,<maxSwitchOffPerCycle>] [<roomStayOn>,<roomStayOff>,<stayOnThreshold>]".
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" [<overallHeatingSwitch>[;<h_regexp_on>]]"
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" [<overallHeatingSwitch>[,<pulseMaxThreshold>[,<followUpTime>[,<h_regexp_on>]]]"
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if(int(@a) < 2 || int(@a) > 9);
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my $interval = ((int(@a) > 2) ? $a[2] : 60);
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@ -708,11 +744,11 @@ PWM_Define($$)
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##########
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# [<overallHeatingSwitch>]
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if (int(@a) > 8) {
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my ($hactor, $h_regexp_on) = split (":", $a[8], 2);
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$h_regexp_on = "on" unless defined ($h_regexp_on);
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my ($hactor, $h_threshold, $h_followUpTime, $h_regexp_on) = split (",", $a[8], 4);
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$h_followUpTime = 0 unless ($h_followUpTime);
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$h_threshold = 0 unless ($h_threshold);
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$h_regexp_on = "on" unless ($h_regexp_on);
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if (!$defs{$hactor} && $hactor ne "dummy")
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{
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@ -721,12 +757,21 @@ PWM_Define($$)
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return $msg;
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}
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$hash->{OverallHeatingSwitch} = $hactor;
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$hash->{OverallHeatingSwitch_threshold} = $h_threshold;
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$hash->{OverallHeatingSwitch_regexp_on} = $h_regexp_on;
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$hash->{OverallHeatingSwitch_roomBased} = ($h_threshold > 0) ? "off" : "on";
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$hash->{OverallHeatingSwitch_followUpTime} = $h_followUpTime;
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readingsSingleUpdate ($hash, "OverallHeatingSwitchWaitUntil", "", 0);
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readingsSingleUpdate ($hash, "OverallHeatingSwitch", "", 0);
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} else {
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$hash->{OverallHeatingSwitch} = "";
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$hash->{OverallHeatingSwitch_threshold} = "";
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$hash->{OverallHeatingSwitch_regexp_on} = "";
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$hash->{OverallHeatingSwitch_roomBased} = "";
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$hash->{OverallHeatingSwitch_followUpTime} = "";
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readingsSingleUpdate ($hash, "OverallHeatingSwitchWaitUntil", "", 0);
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readingsSingleUpdate ($hash, "OverallHeatingSwitch", "", 0);
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}
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AssignIoPort($hash);
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@ -777,7 +822,7 @@ sub PWM_Undef($$)
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<b>Define</b>
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<ul>
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<code>define <name> PWM [<interval>] [<cycletime>] [<minonofftime>] [<maxPulse>] [<maxSwitchOnPerCycle>,<maxSwitchOffPerCycle>] [<roomStayOn>,<roomStayOff>,<stayOnThreshold>] [<overallHeatingSwitch>]<br></code>
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<code>define <name> PWM [<interval>] [<cycletime>] [<minonofftime>] [<maxPulse>] [<maxSwitchOnPerCycle>,<maxSwitchOffPerCycle>] [<roomStayOn>,<roomStayOff>,<stayOnThreshold>] [<overallHeatingSwitch>[,<pulseMaxThreshold>[,<followUpTime>[,<h_regexp_on>]]]]<br></code>
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<br>
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eg. define fb PWM 60 900 120 1 99,99 0,0,0 pumpactor<br>
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<br>
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@ -825,9 +870,12 @@ sub PWM_Undef($$)
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<br>
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</li>
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<li>overallHeatingSwitch[:<overallHeatingSwitch_regexp_on>]<br>
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Universal switch to controll eg. pumps or the heater itself. It will be set to "off" if no heating is required (all rooms off) and otherwise "on".<br>
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<i>overallHeatingSwitch_regexp_on</i> defines a regular expression to be applied to the state of the actor. Default is 'on". If state matches the regular expression it is handled as "on", otherwise "off"<br>
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<li>overallHeatingSwitch>[,<pulseMaxThreshold>[,<followUpTime>[,<regexp_on>]]]<br>
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Universal switch to controll eg. pumps or the heater itself. It will be set to "off" if no heating is required and otherwise "on".<br>
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<i>pulseMaxThreshold</i> defines a threshold which is applied to reading <i>maxPulse</i> of the PWM object to decide if heating is required. If (calculated maxPulse > threshold) then actor is set to "on", otherwise "off".<br>
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If <i>pulseMaxThreshold</i> is set to 0 (or is not defined) then the decision is based on <i>roomsOn</i>. If (roomsOn > 0) then actor is set to "on", otherwise "off".<br>
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<i>followUpTime</i> defines a number of seconds which is used to delay the status change from "on" to "off". This can be used to prevent a toggling switch.<br>
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<i>regexp_on</i> defines a regular expression to be applied to the state of the actor. Default is "on". If state matches the regular expression it is handled as "on", otherwise "off".<br>
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<br>
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</li>
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